Charter and Guidelines
1.) Grouping: Members are not required to group, and are free to adventurewith others, or solo if they wish. Scheduled events and raids require signing up on our message board in many cases. Rules for such events should be laid out clearly, or discussed before hand to avoid confusion and/or other problems. Members are not required to sign up for everything they are eligible to attend.
2.) Items & Weapons: Members are not required to sell to other guildmembers, but it is encouraged. If you choose to give the item tosomeone, that is fine, but no one should feel that they deserve anythingfrom anyone else in the guild. Just because someone can't use an itemdoesn't mean they should give it to anyone. Craftsman in theguild are not required to offer their services to any member of the guild. Items found on multi-group raids are subject to the raid's guidelines.
3.) Knowledge: It is encouraged that members share knowledge of the worldwith others. Knowledge is power, and the better informed we are the more fun we will have.
4.) Guild Channel: The guild channel is there for all to use, and should beused intelligently. Remember that it's main function is for goodcommunication between multiple adventuring groups. Do not abuse the guildchannel, if you have a conversation with another use /tells. The channelcan always be turned off if it becomes a distraction to you.
5.) Guild Meetings: Meetings will be few and far between. Members are notrequired to attend. There will be ample advanced notice of meetings, timeand place.
6.) Prospective Members: Anyone desiring to join the guild is encouragedto adventure with other members of the guild, and get to know them first.Friends of members are encouraged to do the same. For acceptance into theguild, the sponsor shall seek opinions from those available. Effort should be made to post the request to the folk message board Private section if there aren't sufficient Folk online to allow for a trial membership. Membership is "official" after one month, or they are universally approved, whichever comes first.
7.) Discipline: No members shall intentionally or consistently abuse, berate, demand, or otherwise hinder another member's enjoyment in any way, shape, or form.
8.) Most Of All: Have fun! This is first and foremost a guild of friendsthat enjoy adventuring together, and enjoy each other's company. No onemember is greater than the other.
SO SAY WE ALL, THE MEMBERS OF THE FOLK.